50 lines
1.8 KiB
JavaScript
50 lines
1.8 KiB
JavaScript
"use strict";
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Object.defineProperty(exports, "__esModule", {
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value: true
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});
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exports.default = void 0;
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var _react = require("react");
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var _default = exports.default = function _default(isScrollAtTop, isScrollAtBottom, isScrollAtLeft, isScrollAtRight) {
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// Do lock for a wheel when scrolling
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var lockRef = (0, _react.useRef)(false);
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var lockTimeoutRef = (0, _react.useRef)(null);
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function lockScroll() {
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clearTimeout(lockTimeoutRef.current);
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lockRef.current = true;
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lockTimeoutRef.current = setTimeout(function () {
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lockRef.current = false;
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}, 50);
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}
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// Pass to ref since global add is in closure
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var scrollPingRef = (0, _react.useRef)({
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top: isScrollAtTop,
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bottom: isScrollAtBottom,
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left: isScrollAtLeft,
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right: isScrollAtRight
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});
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scrollPingRef.current.top = isScrollAtTop;
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scrollPingRef.current.bottom = isScrollAtBottom;
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scrollPingRef.current.left = isScrollAtLeft;
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scrollPingRef.current.right = isScrollAtRight;
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return function (isHorizontal, delta) {
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var smoothOffset = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : false;
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var originScroll = isHorizontal ?
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// Pass origin wheel when on the left
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delta < 0 && scrollPingRef.current.left ||
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// Pass origin wheel when on the right
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delta > 0 && scrollPingRef.current.right // Pass origin wheel when on the top
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: delta < 0 && scrollPingRef.current.top ||
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// Pass origin wheel when on the bottom
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delta > 0 && scrollPingRef.current.bottom;
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if (smoothOffset && originScroll) {
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// No need lock anymore when it's smooth offset from touchMove interval
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clearTimeout(lockTimeoutRef.current);
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lockRef.current = false;
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} else if (!originScroll || lockRef.current) {
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lockScroll();
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}
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return !lockRef.current && originScroll;
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};
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}; |