minishouyin/node_modules/antd/es/style/motion/motion.js

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2025-11-12 11:35:57 +08:00
const initMotionCommon = duration => ({
animationDuration: duration,
animationFillMode: 'both'
});
// FIXME: origin less code seems same as initMotionCommon. Maybe we can safe remove
const initMotionCommonLeave = duration => ({
animationDuration: duration,
animationFillMode: 'both'
});
export const initMotion = (motionCls, inKeyframes, outKeyframes, duration, sameLevel = false) => {
const sameLevelPrefix = sameLevel ? '&' : '';
return {
[`
${sameLevelPrefix}${motionCls}-enter,
${sameLevelPrefix}${motionCls}-appear
`]: Object.assign(Object.assign({}, initMotionCommon(duration)), {
animationPlayState: 'paused'
}),
[`${sameLevelPrefix}${motionCls}-leave`]: Object.assign(Object.assign({}, initMotionCommonLeave(duration)), {
animationPlayState: 'paused'
}),
[`
${sameLevelPrefix}${motionCls}-enter${motionCls}-enter-active,
${sameLevelPrefix}${motionCls}-appear${motionCls}-appear-active
`]: {
animationName: inKeyframes,
animationPlayState: 'running'
},
[`${sameLevelPrefix}${motionCls}-leave${motionCls}-leave-active`]: {
animationName: outKeyframes,
animationPlayState: 'running',
pointerEvents: 'none'
}
};
};